A meetup for game designers in the Netherlands to playtest each other's games in progress.
- Everyone brings a prototype or game in progress.
- Pizza when you arrive.
- Play and discuss games in progress of all attendees.
Bring a device to play your game on. To playtest as many games as possible, only bring a colleague if necessary. playdev.club is not intended for students, as students already have classmates, mentors and teachers to get feedback from.
playdev.club #18 will take place at:
Takkebijsters 17 B3, 4817BL, Breda
March 6, 2020 (Friday)
Important note: Twirlbound's office is not easily reachable from Breda Station with public transit, but they're nice people with a spacious office so we'd like to host an edition there anyway!
There are 3 options: OV-bike (10 min), bus + walk (25 min), or carpool. Join the #playdevclub channel on the Dutch Games Industry Slack to find a car-spot. (Not in the Slack? Email Aran: email@example.com)
18 attendees (25 attendees maximum):
Adriaan de Jongh
Aran Koning (sokpop)
Bowie Derwort (Gamebasics Studio)
Dirk Boer (Poules.com - but private project)
Ramon Huiskamp (roofkat)
Elwin Verploegen (Sassybot)
Tom Jongens ()
Berendine Venemans (Don't Trust The Donkey)
Marc Wildenberg (Don't Trust The Donkey)
Thierry Staakman (Don't Trust The Donkey)
Dennis haverhals (Indie Dennis)
Steve Swink (Webble / Cubeheart)
Ferran Bertomeu Castells (Off-Score Project)
Wilco Boode (CRADLE (Breda University of Applied Sciences))
(To cancel your signup, see the signup confirmation email.)